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Espresso3D is an open source high performance real-time 3D engine for the Java programming language.
E3D is not just a scene graph. It aims to be a complete solution for your application
with OpenGL rendering, OpenAL audio, collision detection, input, and rendering support. For a complete list of features, visit the
features section.
It is important to know that E3D is NOT a point and click tool for creating games. It is intended for
serious programmers who understand the concepts of 3D application/game design and the mathematics involved in that.
E3D began in 2004 as a closed source project by a single developer, Curtis Moxley. After several years of lone development, it became clear
the only way for E3D to continue progressing was to release it as an open source library. As a result, in April 2008, Espresso3D was been released for public
contribution under the LGPL license. Please see the licensing page for more details on E3D licensing.
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