About E3D

Espresso3D is an open source high performance real-time 3D engine for the Java programming language. E3D is not just a scene graph. It aims to be a complete solution for your application with OpenGL rendering, OpenAL audio, collision detection, input, and rendering support. For a complete list of features, visit the features section.

It is important to know that E3D is NOT a point and click tool for creating games. It is intended for serious programmers who understand the concepts of 3D application/game design and the mathematics involved in that.

E3D began in 2004 as a closed source project by a single developer, Curtis Moxley. After several years of lone development, it became clear the only way for E3D to continue progressing was to release it as an open source library. As a result, in April 2008, Espresso3D was been released for public contribution under the LGPL license. Please see the licensing page for more details on E3D licensing.

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Copyright 2004-2008 - Email espresso@espresso3d.com
Java, OpenGL, OpenAL, and LWJGL are in no way affiliated with Espresso3D. Their trademarks and copyrights are property of their respective companies.