Uses of Class
espresso3d.engine.collision.bounding.E3DBoundingSphere

Packages that use E3DBoundingSphere
espresso3d.engine.collision.detectors   
 

Uses of E3DBoundingSphere in espresso3d.engine.collision.detectors
 

Methods in espresso3d.engine.collision.detectors with parameters of type E3DBoundingSphere
 E3DCollision E3DCollisionDetectorSegment.checkSegmentBoundingSphereCollision(E3DActor sourceActor, E3DVector3F startPos, E3DVector3F endPos, E3DWorld world, E3DSector sector, E3DBoundingSphere boundingSphere, E3DActor possibleCollisionActor)
          Checks if a line segment from startPos to endPos collides at any point along the line with the bounding sphere.
 E3DCollision E3DCollisionDetectorFastBoundingSphere.checkSphereSphereCollision(E3DActor sourceActor, E3DVector3F startPos, E3DVector3F endPos, E3DWorld world, E3DSector sector, E3DBoundingSphere possibleCollisionBoundingSphere, E3DActor possibleCollisionActor)
           
 E3DCollision E3DCollisionDetectorActorTriangles.checkActorTrisVsBoundingSphere(E3DActor sourceActor, E3DVector3F startPos, E3DVector3F endPos, E3DWorld world, E3DSector sector, E3DBoundingSphere boundingSphere, E3DActor possibleCollisionActor)