| Methods in espresso3d.engine.collision.detectors with parameters of type E3DBoundingSphere |
E3DCollision |
E3DCollisionDetectorSegment.checkSegmentBoundingSphereCollision(E3DActor sourceActor,
E3DVector3F startPos,
E3DVector3F endPos,
E3DWorld world,
E3DSector sector,
E3DBoundingSphere boundingSphere,
E3DActor possibleCollisionActor)
Checks if a line segment from startPos to endPos collides at any point along the line with the bounding sphere. |
E3DCollision |
E3DCollisionDetectorFastBoundingSphere.checkSphereSphereCollision(E3DActor sourceActor,
E3DVector3F startPos,
E3DVector3F endPos,
E3DWorld world,
E3DSector sector,
E3DBoundingSphere possibleCollisionBoundingSphere,
E3DActor possibleCollisionActor)
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E3DCollision |
E3DCollisionDetectorActorTriangles.checkActorTrisVsBoundingSphere(E3DActor sourceActor,
E3DVector3F startPos,
E3DVector3F endPos,
E3DWorld world,
E3DSector sector,
E3DBoundingSphere boundingSphere,
E3DActor possibleCollisionActor)
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