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SOURCE_COLLISIONTYPE_AABOUNDINGBOX
- Static variable in class espresso3d.engine.collision.
E3DCollisionDetect
TODO: Not Implemented Axially Aligned Bounding Box collision for the source object
SOURCE_COLLISIONTYPE_ACTORTRIANGLES
- Static variable in class espresso3d.engine.collision.
E3DCollisionDetect
Triangle collision detection for the source object to check if triangle in the source model collides with the dest object Can be -very- slow if the source has lots of triangles in its model
SOURCE_COLLISIONTYPE_BOUNDINGSPHERE_ACCURATE
- Static variable in class espresso3d.engine.collision.
E3DCollisionDetect
Bounding sphere collision for the source object.
SOURCE_COLLISIONTYPE_BOUNDINGSPHERE_FAST
- Static variable in class espresso3d.engine.collision.
E3DCollisionDetect
Bounding sphere collision for the source object.
SOURCE_COLLISIONTYPE_SEGMENT
- Static variable in class espresso3d.engine.collision.
E3DCollisionDetect
Basic line segment collision detection for the source object
scale(double)
- Method in class espresso3d.engine.geometry.
E3DTriangle
scale(double)
- Method in class espresso3d.engine.lowlevel.
E3DVector3F
scale(double)
- Method in class espresso3d.engine.world.sector.actor.
E3DActor
Scale the actors triangles by the scaleAmt
scaleEqual(double)
- Method in class espresso3d.engine.lowlevel.
E3DVector3F
set(E3DVector3F)
- Method in class espresso3d.engine.lowlevel.
E3DVector3F
set(double, double, double)
- Method in class espresso3d.engine.lowlevel.
E3DVector3F
setA(double)
- Method in class espresso3d.engine.lowlevel.
E3DVector4F
setActorID(String)
- Method in class espresso3d.engine.world.sector.actor.
E3DActor
setActorLit(boolean)
- Method in class espresso3d.engine.world.sector.actor.
E3DActor
Sets whether or not the actor sould be lit by the world.
setActorMap(HashMap)
- Method in class espresso3d.engine.world.sector.
E3DSector
setB(double)
- Method in class espresso3d.engine.lowlevel.
E3DVector4F
setBoundingObject(E3DBoundingObject)
- Method in class espresso3d.engine.world.sector.actor.
E3DActor
setBrightness(double)
- Method in class espresso3d.engine.world.sector.light.
E3DLight
Brightness is a value between 0 and 1.
setC(double)
- Method in class espresso3d.engine.lowlevel.
E3DVector4F
setCameraActor(E3DActor)
- Method in class espresso3d.engine.base.
E3DViewport
This is the actor that the viewport uses as the camera
setCollidedActorCollisionNormal(E3DVector3F)
- Method in class espresso3d.engine.collision.
E3DCollision
This is only applicable for new collision detectors.
setCollisionActor(E3DActor)
- Method in class espresso3d.engine.collision.
E3DCollision
setCollisionNormal(E3DVector3F)
- Method in class espresso3d.engine.collision.
E3DCollision
setCollisionObject(Object)
- Method in class espresso3d.engine.collision.
E3DCollision
setCollisionSector(E3DSector)
- Method in class espresso3d.engine.collision.
E3DCollision
setCollisionWorld(E3DWorld)
- Method in class espresso3d.engine.collision.
E3DCollision
setColor(E3DVector3F)
- Method in class espresso3d.engine.geometry.
E3DPoint
setColor(E3DVector3F)
- Method in class espresso3d.engine.world.sector.light.
E3DLight
setD(double)
- Method in class espresso3d.engine.lowlevel.
E3DVector4F
setDisplayMesh(boolean)
- Method in class espresso3d.engine.world.sector.actor.
E3DActor
/** When true, the actor triangles are rendered.
setDisplayingFPS(boolean)
- Method in class espresso3d.engine.
E3DEngine
Set whether the engine should display the FPS time or not.
setEndColor(E3DVector3F)
- Method in class espresso3d.engine.geometry.
E3DLine
setEndPos(E3DVector3F)
- Method in class espresso3d.engine.geometry.
E3DLine
setEngine(E3DEngine)
- Method in class espresso3d.engine.base.
E3DEngineItem
setEngine(E3DEngine)
- Method in class espresso3d.engine.geometry.
E3DLine
setEngine(E3DEngine)
- Method in class espresso3d.engine.geometry.
E3DTriangle
setFalloff(double)
- Method in class espresso3d.engine.world.sector.light.
E3DLight
setFarClipPlane(double)
- Method in class espresso3d.engine.base.
E3DViewport
Sets the far clipping plane.
setFovY(double)
- Method in class espresso3d.engine.base.
E3DViewport
Sets how many degress you can see in the Y dir.
setGlTextureID(int)
- Method in class espresso3d.engine.geometry.
E3DTriangle
setGlTextureID(int)
- Method in class espresso3d.engine.lowlevel.
E3DTexture
setHeight(int)
- Method in class espresso3d.engine.base.
E3DViewport
setInputHandler(E3DInputHandler)
- Method in class espresso3d.engine.
E3DEngine
setIntersectionPt(E3DVector3F)
- Method in class espresso3d.engine.collision.
E3DCollision
setLightID(String)
- Method in class espresso3d.engine.world.sector.light.
E3DLight
setLightMap(HashMap)
- Method in class espresso3d.engine.world.sector.
E3DSector
setMax(E3DVector3F)
- Method in class espresso3d.engine.collision.bounding.
E3DBoundingBox
setMin(E3DVector3F)
- Method in class espresso3d.engine.collision.bounding.
E3DBoundingBox
setNearClipPlane(double)
- Method in class espresso3d.engine.base.
E3DViewport
Sets the near clipping plane.
setNeedingLightRecalc(boolean)
- Method in class espresso3d.engine.world.sector.
E3DSector
setNeedingLightRecalc(boolean)
- Method in class espresso3d.engine.world.sector.actor.
E3DActor
Set to true if this actor has changed/moved/etc and needs to have its lighting recalculated, otherwise false This is normally handled by the engine
setNormal(E3DVector3F)
- Method in class espresso3d.engine.geometry.
E3DPlane
setNormal(E3DVector3F)
- Method in class espresso3d.engine.geometry.
E3DTriangle
setPlaneEquationCoords(E3DVector4F)
- Method in class espresso3d.engine.geometry.
E3DTriangle
setPoints(E3DVector3F[])
- Method in class espresso3d.engine.geometry.
E3DPlane
setPos(E3DVector3F)
- Method in class espresso3d.engine.geometry.
E3DPoint
setPositionVec(E3DVector3F)
- Method in class espresso3d.engine.world.sector.actor.
E3DActor
This procedure will move the actor to the new position.
setPositionVec(E3DVector3F)
- Method in class espresso3d.engine.world.sector.light.
E3DLight
setRadius(double)
- Method in class espresso3d.engine.collision.bounding.
E3DBoundingSphere
setRenderNormals(boolean)
- Method in class espresso3d.engine.
E3DEngine
setRunning(boolean)
- Method in class espresso3d.engine.
E3DEngine
setSector(E3DSector)
- Method in class espresso3d.engine.world.sector.actor.
E3DActor
setSector(E3DSector)
- Method in class espresso3d.engine.world.sector.light.
E3DLight
setSectorMap(HashMap)
- Method in class espresso3d.engine.world.
E3DWorld
setSize(double)
- Method in class espresso3d.engine.geometry.
E3DPoint
setStartColor(E3DVector3F)
- Method in class espresso3d.engine.geometry.
E3DLine
setStartPos(E3DVector3F)
- Method in class espresso3d.engine.geometry.
E3DLine
setTextureCoord(E3DVector3F[])
- Method in class espresso3d.engine.geometry.
E3DTriangle
setTextureCoord(E3DVector3F, E3DVector3F, E3DVector3F)
- Method in class espresso3d.engine.geometry.
E3DTriangle
Set the texture coords
setTextureCoordA(E3DVector3F)
- Method in class espresso3d.engine.geometry.
E3DTriangle
setTextureCoordB(E3DVector3F)
- Method in class espresso3d.engine.geometry.
E3DTriangle
setTextureCoordC(E3DVector3F)
- Method in class espresso3d.engine.geometry.
E3DTriangle
setTextureName(String)
- Method in class espresso3d.engine.lowlevel.
E3DTexture
setTextureSortedTriangleList(HashMap)
- Method in class espresso3d.engine.world.sector.
E3DSector
setTextureSortedTriangleList(HashMap)
- Method in class espresso3d.engine.world.sector.actor.
E3DActor
setType(int)
- Method in class espresso3d.engine.world.sector.light.
E3DLight
setVertex(E3DVector3F[])
- Method in class espresso3d.engine.geometry.
E3DTriangle
setVertex(E3DVector3F, E3DVector3F, E3DVector3F)
- Method in class espresso3d.engine.geometry.
E3DTriangle
Set the vertices
setVertexA(E3DVector3F)
- Method in class espresso3d.engine.geometry.
E3DTriangle
setVertexB(E3DVector3F)
- Method in class espresso3d.engine.geometry.
E3DTriangle
setVertexC(E3DVector3F)
- Method in class espresso3d.engine.geometry.
E3DTriangle
setVertexColor(E3DVector3F[])
- Method in class espresso3d.engine.geometry.
E3DTriangle
setVertexColor(E3DVector3F, E3DVector3F, E3DVector3F)
- Method in class espresso3d.engine.geometry.
E3DTriangle
setVertexColorB(E3DVector3F)
- Method in class espresso3d.engine.geometry.
E3DTriangle
setVertexColorG(E3DVector3F)
- Method in class espresso3d.engine.geometry.
E3DTriangle
setVertexColorR(E3DVector3F)
- Method in class espresso3d.engine.geometry.
E3DTriangle
setWidth(int)
- Method in class espresso3d.engine.base.
E3DViewport
setWindowTitle(String)
- Method in class espresso3d.engine.
E3DEngine
setWorld(E3DWorld)
- Method in class espresso3d.engine.base.
E3DViewport
setWorld(E3DWorld)
- Method in class espresso3d.engine.world.sector.
E3DSector
setWorld(E3DWorld)
- Method in class espresso3d.engine.world.sector.actor.
E3DActor
setWorld(E3DWorld)
- Method in class espresso3d.engine.world.sector.light.
E3DLight
setX(int)
- Method in class espresso3d.engine.base.
E3DViewport
Sets the x coordinate of the upper left corner of the viewport.
setX(double)
- Method in class espresso3d.engine.lowlevel.
E3DVector3F
setY(int)
- Method in class espresso3d.engine.base.
E3DViewport
Sets the y coordinate of the bottom left corner of the viewport
setY(double)
- Method in class espresso3d.engine.lowlevel.
E3DVector3F
setZ(double)
- Method in class espresso3d.engine.lowlevel.
E3DVector3F
subtract(E3DVector3F)
- Method in class espresso3d.engine.lowlevel.
E3DVector3F
subtractEqual(E3DVector3F)
- Method in class espresso3d.engine.lowlevel.
E3DVector3F
switchToViewport()
- Method in class espresso3d.engine.base.
E3DViewport
Overview
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Deprecated
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FRAMES
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