A B C D E G I K L M N O P R S T U

L

LIGHT_TYPE_GLOBAL - Static variable in class espresso3d.engine.world.sector.light.E3DLight
 
LIGHT_TYPE_OMNIDIRECTIONAL - Static variable in class espresso3d.engine.world.sector.light.E3DLight
 
lightTriangles(E3DSector, ArrayList) - Static method in class espresso3d.engine.world.sector.light.E3DTriangleLighter
Will recalculate all the triangle's vertexColor's to simulate vertexx lighting.
loadActor(String, E3DActor) - Static method in class espresso3d.engine.fileloaders.E3DActorLoader
 
loadActor(String) - Method in class espresso3d.engine.world.sector.actor.E3DActor
Load an actor file's geometry into this actor
loadImage(String, boolean) - Static method in class espresso3d.engine.fileloaders.E3DImageLoader
 
loadImageIntoGL(Image) - Static method in class espresso3d.engine.fileloaders.E3DImageLoader
 
loadMap(String, E3DWorld) - Static method in class espresso3d.engine.fileloaders.E3DMapLoader
 
loadTextureSet(String, String, HashMap) - Static method in class espresso3d.engine.fileloaders.E3DImageLoader
Loads a texture set of format : , ;\n into the textureSet map passed in with entries: value: Integer(glTextureAddress), key:texturename It will -not- replace an item if its already in the map under texturename
loadTextureSet(String, boolean) - Method in class espresso3d.engine.world.E3DWorld
 
loadTextureSetFromJar(String, HashMap) - Static method in class espresso3d.engine.fileloaders.E3DImageLoader
 
loadWorld(String) - Method in class espresso3d.engine.world.E3DWorld
 

A B C D E G I K L M N O P R S T U