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LIGHT_TYPE_GLOBAL
- Static variable in class espresso3d.engine.world.sector.light.
E3DLight
LIGHT_TYPE_OMNIDIRECTIONAL
- Static variable in class espresso3d.engine.world.sector.light.
E3DLight
lightTriangles(E3DSector, ArrayList)
- Static method in class espresso3d.engine.world.sector.light.
E3DTriangleLighter
Will recalculate all the triangle's vertexColor's to simulate vertexx lighting.
loadActor(String, E3DActor)
- Static method in class espresso3d.engine.fileloaders.
E3DActorLoader
loadActor(String)
- Method in class espresso3d.engine.world.sector.actor.
E3DActor
Load an actor file's geometry into this actor
loadImage(String, boolean)
- Static method in class espresso3d.engine.fileloaders.
E3DImageLoader
loadImageIntoGL(Image)
- Static method in class espresso3d.engine.fileloaders.
E3DImageLoader
loadMap(String, E3DWorld)
- Static method in class espresso3d.engine.fileloaders.
E3DMapLoader
loadTextureSet(String, String, HashMap)
- Static method in class espresso3d.engine.fileloaders.
E3DImageLoader
Loads a texture set of format :
,
;\n into the textureSet map passed in with entries: value: Integer(glTextureAddress), key:texturename It will -not- replace an item if its already in the map under texturename
loadTextureSet(String, boolean)
- Method in class espresso3d.engine.world.
E3DWorld
loadTextureSetFromJar(String, HashMap)
- Static method in class espresso3d.engine.fileloaders.
E3DImageLoader
loadWorld(String)
- Method in class espresso3d.engine.world.
E3DWorld
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