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U

update() - Method in class espresso3d.engine.timer.E3DFPSTimer
 
update() - Method in class espresso3d.engine.timer.E3DTimer
Updates the last frame time and sets the lastTickCount to be the current
update(E3DActor) - Method in class espresso3d.engine.world.sector.particle.E3DBillboardSprite
Calling this makes the billboarding sprite face lookAtActor
updateParticles(E3DActor) - Method in class espresso3d.engine.world.sector.particle.E3DParticleSystem
This updates the particles in the system (makes them all move 1 unit)

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