espresso3d.engine.renderer.base
Class E3DBlendMode
java.lang.Object
espresso3d.engine.base.E3DEngineItem
espresso3d.engine.renderer.base.E3DBlendMode
- public class E3DBlendMode
- extends E3DEngineItem
- Author:
- Curt
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|
Field Summary |
static int |
BLENDMODE_BLEND
If an object supports blending and its blendmode is blend,
the object will blend with the scene. |
static int |
BLENDMODE_SOLID
If an object supports blending and its blendmode is solid, no
blending will occur. |
| Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
BLENDMODE_SOLID
public static final int BLENDMODE_SOLID
- If an object supports blending and its blendmode is solid, no
blending will occur. The object will be opaque.
- See Also:
- Constant Field Values
BLENDMODE_BLEND
public static final int BLENDMODE_BLEND
- If an object supports blending and its blendmode is blend,
the object will blend with the scene. Any alpha information
in the texture on the object (if it has a texture) will also
be used and make those sections of the texture transparent/translucent.
- See Also:
- Constant Field Values
E3DBlendMode
public E3DBlendMode(E3DEngine engine)
E3DBlendMode
public E3DBlendMode(E3DEngine engine,
int blendMode)
getBlendMode
public int getBlendMode()
setBlendMode
public void setBlendMode(int blendMode)