Uses of Class
espresso3d.engine.sound.E3DSound3D

Packages that use E3DSound3D
espresso3d.engine.sound   
espresso3d.engine.world.sector.actor   
 

Uses of E3DSound3D in espresso3d.engine.sound
 

Methods in espresso3d.engine.sound that return E3DSound3D
 E3DSound3D E3DSoundHandler.play3DSound(java.lang.String soundName, E3DActor sourceActor, double pitch, double volume, double referenceDistance, double maxDistance, double falloffFactor)
          Plays the specified sound 1 time and binds it to the sourceActor so as the sourceActor moves, the sound will also move.
 E3DSound3D E3DSoundHandler.loop3DSound(java.lang.String soundName, E3DActor sourceActor, double pitch, double volume, double referenceDistance, double maxDistance, double falloffFactor)
          Loops the specified until manually stoppped and binds it to the sourceActor so as the sourceActor moves, the sound will also move.
 

Methods in espresso3d.engine.sound with parameters of type E3DSound3D
 void E3DSoundHandler.update3DSoundOrientation(E3DSound3D sound3D, E3DVector3F velocity)
          Updates the sounds position and velocity to be that of its source actor.
 

Constructors in espresso3d.engine.sound with parameters of type E3DSound3D
E3DSound3D(E3DSound3D toCopySound3D)
           
E3DSound2D(E3DSound3D toCopySound2D)
           
 

Uses of E3DSound3D in espresso3d.engine.world.sector.actor
 

Methods in espresso3d.engine.world.sector.actor with parameters of type E3DSound3D
 void E3DActor.addSound3DToAssociatedList(E3DSound3D sound3D)
           
 void E3DActor.removeSound3DFromAssociatedList(E3DSound3D sound3D)