espresso3d.engine.world.sector.base
Interface E3DPortalEnabledItem

All Known Implementing Classes:
E3DPortalEnabledAnimatedTextureRenderable, E3DPortalEnabledRenderable, E3DPortalEnabledTexturedRenderable

public interface E3DPortalEnabledItem

Author:
cmoxley Interface for any object that needs to be portal ready and automatically update its sector information on collision with a portal.

Method Summary
 void checkSectorChangeDuringMovement(E3DVector3F startPos, E3DVector3F endPos)
           
 E3DSector getSector()
           
 void setSector(E3DSector sector)
           
 

Method Detail

getSector

public E3DSector getSector()

setSector

public void setSector(E3DSector sector)

checkSectorChangeDuringMovement

public void checkSectorChangeDuringMovement(E3DVector3F startPos,
                                            E3DVector3F endPos)