A B C D E F G H I K L M N O P R S T U V W

L

LIGHT_TYPE_GLOBAL - Static variable in class espresso3d.engine.world.sector.light.E3DLight
 
LIGHT_TYPE_OMNIDIRECTIONAL - Static variable in class espresso3d.engine.world.sector.light.E3DLight
 
lightTriangles(E3DSector, ArrayList, E3DOrientation) - Static method in class espresso3d.engine.world.sector.light.E3DTriangleLighter
Will recalculate all the triangle's vertexColor's to simulate vertex lighting.
loadActor(String, E3DActor) - Static method in class espresso3d.engine.fileloaders.E3DActorLoader
 
loadActor(String, boolean) - Method in class espresso3d.engine.world.sector.actor.E3DActor
Load an actor file's geometry into this actor
loadActorFromJar(String, E3DActor) - Static method in class espresso3d.engine.fileloaders.E3DActorLoader
 
loadIdentity() - Method in class espresso3d.engine.lowlevel.matrix.E3DMatrix4x4F
 
loadImage(String, boolean) - Static method in class espresso3d.engine.fileloaders.E3DImageLoader
 
loadImageIntoGL(E3DEngine, String, Image) - Static method in class espresso3d.engine.fileloaders.E3DImageLoader
 
loadMap(String, E3DWorld) - Static method in class espresso3d.engine.fileloaders.E3DMapLoader
Load a map into the world from an external location
loadMapFromJar(String, E3DWorld) - Static method in class espresso3d.engine.fileloaders.E3DMapLoader
Load a map into the world from a JAR file
loadSound(String, boolean) - Static method in class espresso3d.engine.fileloaders.E3DSoundLoader
 
loadSoundIntoAL(E3DEngine, String, E3DWaveFile) - Static method in class espresso3d.engine.fileloaders.E3DSoundLoader
 
loadSoundSet(E3DEngine, String, String, HashMap) - Static method in class espresso3d.engine.fileloaders.E3DSoundLoader
 
loadSoundSet(String, boolean) - Method in class espresso3d.engine.sound.E3DSoundHandler
Loads the soundSet into memory.
loadSoundSetFromJar(E3DEngine, String, HashMap) - Static method in class espresso3d.engine.fileloaders.E3DSoundLoader
 
loadTextureSet(E3DEngine, String, String, HashMap) - Static method in class espresso3d.engine.fileloaders.E3DImageLoader
Loads a texture set of format : , ;\n into the textureSet map passed in with entries: value: Integer(glTextureAddress), key:texturename It will -not- replace an item if its already in the map under texturename
loadTextureSet(String, boolean) - Method in class espresso3d.engine.world.E3DWorld
Load a texture set into the world to be used by actors, worlds, particles, etc.
loadTextureSetFromJar(E3DEngine, String, HashMap) - Static method in class espresso3d.engine.fileloaders.E3DImageLoader
 
loadWorld(String, boolean) - Method in class espresso3d.engine.world.E3DWorld
Load a map's geometry into the world
lookAt(E3DVector3F, E3DVector3F, E3DVector3F, E3DVector3F) - Static method in class espresso3d.engine.viewport.E3DViewport
Deprecated.  
loop2DSound(String, double, double) - Method in class espresso3d.engine.sound.E3DSoundHandler
Loops a 2D sound, or a sound that has no position, until it is manually stopped.
loop3DSound(String, E3DActor, double, double, double, double, double) - Method in class espresso3d.engine.sound.E3DSoundHandler
Loops the specified until manually stoppped and binds it to the sourceActor so as the sourceActor moves, the sound will also move.

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